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 Updates, as of Wednesday, February. 27, 2013, and Server information

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Should there be prestiging?
Yes
63%
 63% [ 5 ]
No
37%
 37% [ 3 ]
Total Votes : 8
 

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TheArabOne
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PostSubject: Updates, as of Wednesday, February. 27, 2013, and Server information   Wed Feb 27, 2013 5:34 pm

We're back.
http://reflectionx.4umer.com/t19-seriously-we-re-back#95




For those who check the forums every now and then, (Avery, Cheeseburger, Zaxionz, 420 santa, Divine-X, Shy), thanks for staying dedicated.

I've been recently working on the source for a couple of days. Updates, bug fixes, all that type of stuff. This is the current stuff that I've been doing:


ANY QUESTIONS OR CONTACT, ADD THE TWO OWNERS VIA THEIR SKYPE:

- zamorak17
- goudont


~UPDATES~:
- Maxed cape added.
- Dungeoneering master added, who gives cape.
- Clue scrolls now give rewards from their difficulty, and they give server points depending on their difficulty
- Loadstone network, now for all areas (so there's like, lumbridge, varrock, draynor, falador.. etc.)
- Agility fixed
- Completionist cape added, grey trim for those who have reached 126 in all skills
- Max cape added
- Greco loco boss has a new look
- Greco loco boss is now harder, bring team mates!
- New tutorial island
- Playing time, now if you play long enough you can earn a veteran cape from someone.
Time needed to recieve cape: 50,000 game seconds (7 hours real time play)
Talk to the "Skrillaphat" npc at home.
- Low alchemy added
- Superheat added (basically a middle alchemy.)
- High Alchemy added

+ Planning a new skill



~Membership shop~:
- Now has new items, and really worth items.
- The yell colors have been changed, now it's not all green
- Experience rates, (x2 for regular members, x3 for Super, and x4/x5 (depending on difficulty of skill) for Premium Members.)

+ More updates to come to Memberzone.




~EVENTS~:
So far as I have noted, that players have suggested for me to hold official server events. Greco has suggested:

Every Friday, a cool mini game only at 7+ players on.
like try to find Goudont, we will give you a hint every 2 minutes.. blablabla the first person who find Goudont, wins. The prizes will depend on how long it took. If you took more than 10 minutes, the prize will be something like, 100 manta rays, or something. If you took within 5 minutes, the prizes vary from dragon claws, to a bunch of cash, to good armor.
- Bonus dung day one time, in 1 month; Double dungeoneering cash drop, as well as experience.
- Double experience days (will be decided when ever.)



~FIXES~:
- Now you can't sell any items that are 0 coins or below (money glitch)
- Cannot spam click agility, made it a bit better
- Added more skillcape masters

+ Small fixes.





~INFORMATION~:
For those of you who are wondering, what the hell happened to the server?
Well, the host computer got a virus. We weren't able to recover it.


FAQS:

Question: When will server be up?
Answer: always that question... Well, the server will be up within 5 days. The whole week, at maximum.

Question: Will my account be reset?
Answer: Yes. Because more integers have been added, and everything has been fixed, updated and re-done. You will benefit from it, and I promise, this will be the ONLY account reset.

Question: Is there a new home?
Answer: No. Due to favorable requests; the home will stay as it is; Rogues Den.

Question: What's the new skill gonna be?
Answer: That will be announced.

Question: Will you be adding prestige?
Answer: Well, this will be depended on the poll. Go vote if you haven't.


+ If there is prestige, there will obviously be a shop, and yell titles changed.

++ I will not vote.

Any other questions, leave in comments.
Comments, feedback, suggestions; leave in comments.

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Last edited by TheArabOne on Fri Mar 01, 2013 10:27 pm; edited 1 time in total
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cheezeburger
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PostSubject: Re: Updates, as of Wednesday, February. 27, 2013, and Server information   Thu Feb 28, 2013 6:17 pm

Sounds nice man, the lodestone network is going to make travelling a lot easier, just a suggestion here though -

When you added the lodestone network and hide and seek, find goudont or whatever, if you could cancel out the lodestone networks or something i think that would make the hide 'n seek MUCH more challenging, but based within my knowledge, i assume that would be hard and maybe annoying having to kick everyone off and change the coding stuff, again, just a suggestion, TBH the server sounds better compared to the other servers i've played (trust me, i've played a lot since the servers been down) but i'm sure the server will be great! Can't wait to battle the grecoloco monster thing! Unfortuantely there's a reset but i'll take your word for the changes/adds being great!


Cheers

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PostSubject: Re: Updates, as of Wednesday, February. 27, 2013, and Server information   Thu Feb 28, 2013 7:02 pm

cheezeburger wrote:
Sounds nice man, the lodestone network is going to make travelling a lot easier, just a suggestion here though -

When you added the lodestone network and hide and seek, find goudont or whatever, if you could cancel out the lodestone networks or something i think that would make the hide 'n seek MUCH more challenging, but based within my knowledge, i assume that would be hard and maybe annoying having to kick everyone off and change the coding stuff, again, just a suggestion, TBH the server sounds better compared to the other servers i've played (trust me, i've played a lot since the servers been down) but i'm sure the server will be great! Can't wait to battle the grecoloco monster thing! Unfortuantely there's a reset but i'll take your word for the changes/adds being great!


Cheers



Cheers mate. And I disagree for your idea, only hide and seek, because there are skillers, and I don't want them to worry about teleporting, and it would make the challenge a lot easier. And its not gonna be a snap finding who ever is hiding, because we will be in tricky spots, like, we could be hiding in duel arena, and no one would know. But Thanks for contributing ideas. And thanks for being a good sport.


Cheers.

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PostSubject: Re: Updates, as of Wednesday, February. 27, 2013, and Server information   Fri Mar 01, 2013 8:53 am

TheArabOne wrote:
cheezeburger wrote:
Sounds nice man, the lodestone network is going to make travelling a lot easier, just a suggestion here though -

When you added the lodestone network and hide and seek, find goudont or whatever, if you could cancel out the lodestone networks or something i think that would make the hide 'n seek MUCH more challenging, but based within my knowledge, i assume that would be hard and maybe annoying having to kick everyone off and change the coding stuff, again, just a suggestion, TBH the server sounds better compared to the other servers i've played (trust me, i've played a lot since the servers been down) but i'm sure the server will be great! Can't wait to battle the grecoloco monster thing! Unfortuantely there's a reset but i'll take your word for the changes/adds being great!


Cheers



Cheers mate. And I disagree for your idea, only hide and seek, because there are skillers, and I don't want them to worry about teleporting, and it would make the challenge a lot easier. And its not gonna be a snap finding who ever is hiding, because we will be in tricky spots, like, we could be hiding in duel arena, and no one would know. But Thanks for contributing ideas. And thanks for being a good sport.


Cheers.

Hmm that makes sense, personally i've never been a skiller and probably never will be so i don't look at it from that perspective, hiding in the duel arena? you'd have to start a duel with some? that would be pretty cool and challenging, if that's what you mean Razz. quick question, what is prestige? You basically start at level 3 again but get cool title's etc. (as blunt as that sounds)
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PostSubject: Re: Updates, as of Wednesday, February. 27, 2013, and Server information   Fri Mar 01, 2013 10:07 pm

cheezeburger wrote:
TheArabOne wrote:
cheezeburger wrote:
Sounds nice man, the lodestone network is going to make travelling a lot easier, just a suggestion here though -

When you added the lodestone network and hide and seek, find goudont or whatever, if you could cancel out the lodestone networks or something i think that would make the hide 'n seek MUCH more challenging, but based within my knowledge, i assume that would be hard and maybe annoying having to kick everyone off and change the coding stuff, again, just a suggestion, TBH the server sounds better compared to the other servers i've played (trust me, i've played a lot since the servers been down) but i'm sure the server will be great! Can't wait to battle the grecoloco monster thing! Unfortuantely there's a reset but i'll take your word for the changes/adds being great!


Cheers



Cheers mate. And I disagree for your idea, only hide and seek, because there are skillers, and I don't want them to worry about teleporting, and it would make the challenge a lot easier. And its not gonna be a snap finding who ever is hiding, because we will be in tricky spots, like, we could be hiding in duel arena, and no one would know. But Thanks for contributing ideas. And thanks for being a good sport.


Cheers.

Hmm that makes sense, personally i've never been a skiller and probably never will be so i don't look at it from that perspective, hiding in the duel arena? you'd have to start a duel with some? that would be pretty cool and challenging, if that's what you mean Razz. quick question, what is prestige? You basically start at level 3 again but get cool title's etc. (as blunt as that sounds)



Well , not too deep into the hiding thing, but around the area, yes. Also, yeah, prestiging is restarting over to prove your skill by leveling up again, and reaching new ranks.

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PostSubject: Re: Updates, as of Wednesday, February. 27, 2013, and Server information   Sun Mar 03, 2013 1:36 am

Good job, disagreed on prestige though.

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PostSubject: Re: Updates, as of Wednesday, February. 27, 2013, and Server information   Wed Mar 06, 2013 8:28 pm

Prestiging tied now, and the vote will go on until March 15. We will see which option wins.

+ I will not vote.




go vote for server on runelocus toplist Smile
http://www.runelocus.com/toplist/vote-26494.html

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